The latest MLBB patch update 1.9.32 has arrived on the Original Server on Wednesday (6/11) and brings many changes. Apart from changing the abilities of several less popular heroes in rank and items, Moonton also seems very focused on improving airborne effects so that the game becomes fairer.
This was also expressed directly by Moonton through notes from the latest MLBB patch update 6 November 2024, where they are trying to “optimize the airborne duration for several heroes” as a form of their response to the feedback provided by the players.
The reason is, there are many heroes who are quite easy to be exposed to this crowd control effect continuously from opponents when playing MLBB, so that they don’t have the opportunity to escape. The main cause of this is the airborne effect which cannot be affected by Resilience, even though almost all CC effects in MLBB are affected by it.
Therefore, Moonton is trying to adjust the duration of several airborne effects through the latest MLBB patch update 1.9.32 by making the duration of crowd control and airborne visual effects shorter than before. This is also why many heroes have experienced skill changes in the MLBB patch update this time.
Apart from that, Moonton will also provide additional adjustments for several heroes who are currently not performing well on the Official Server and promises to be more careful in implementing this airborne effect when designing toktogel heroes in the future.
It doesn’t stop there, increasing regeneration and HP adjustments for heroes other than Marksman will also receive changes. This is due to the fact that there are several heroes who have quite significant differences in the lane in the early game, so they have to recall frequently to avoid being eliminated in their turret.
Apart from that, ambushing the opponent’s gold lane in the early game will also provide higher profits compared to other lanes. All of this is presented with the hope of making lane battles in the early game more strategic and balancing the risks and benefits of ambushing different lanes at the start of the game.